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I’m back, and I’ve launched a Kickstarter!

By on December 7, 2023

I’ve been very quiet at Gamesbrief for a while. As many of you may know, I caught Covid in May 2022, and I have had Long Covid ever since. In January 2023, I was lucky to be able to have a shower and eat three meals – the rest of my day was spent in bed with fatigue, brain fog and no ability to concentrate.

That gave me some time to reflect on what I want to do. And one of the main things I want to go is to make games.

So, as my health improves – and I’m maybe 40% on the road to recovery – I’m going to step up to help Andrew Smith at Spilt Milk Studios make great games. And our first game together will be Trash Goblin.

It’s a cozy, shopkeeping game where you clean, upcycle and sell trinkets in a wholesome fantasy world. And it’s live right now on Kickstarter.

We raised £10,000 in the first 24 hours, and it would be great if you could check it out, share the love far and wide and, if it appeals to you, back it.

In the meantime, I will go and have a bit more rest, and look forward to making games more next year.

About Nicholas Lovell

Nicholas is the founder of Gamesbrief, a blog dedicated to the business of games. It aims to be informative, authoritative and above all helpful to developers grappling with business strategy. He is the author of a growing list of books about making money in the games industry and other digital media, including How to Publish a Game and Design Rules for Free-to-Play Games, and Penguin-published title The Curve: