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Tiga report on funding looks like a very useful resource

By on July 10, 2014

TIGA, the UK-based network for developers and digital publishers has this week launched a new in-depth report produced with Google, about funding sources for games companies. It’s split into two parts: a developer survey, and a step-by-step guide to accessing the various funding sources.

The first part sheds some light on how the games tax relief has been used, as well as how far UK developers are dependent on external funding:

·       76% of respondents intend to submit at least one project for Games Tax Relief (GTR) in the next year;

·       100% of respondents had used third party funding in the past three years;

·       97% of respondents had used third party funding in the past 12 months;

·       62% of respondents’ costs in the last year had been covered by third party funding; and

·       in the past 12 months respondents had claimed back an average of 7.5% of their total costs in R&D tax credits.

The second section runs the gamut from equity investment to crowd funding as well as government assistance, representing a very useful resource for anyone developing a game. While it’s UK-centric, much of the advice would apply elsewhere, particularly as regards crowd funding and equity investment. The report is accessible from Tiga’s website.

About Zoya Street

I’m responsible for all written content on the site. As a freelance journalist and historian, I write widely on how game design and development have changed in the past, how they will change in the future, and how that relates to society and culture as a whole. I’m working on a crowdfunded book about the Dreamcast, in which I treat three of the game-worlds it hosted as historical places. I also write at and The Borderhouse.