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Cloud Gaming Europe recommended book list

By on January 19, 2012

At the Cloud Gaming Conference Europe this week, a number of speakers recommended books that members of the audience should read.

The Lean Startup: How Constant Innovation Creates Radically Successful Businesses

Albert Marshall of Take Two suggested to me that I should make a list on Amazon of the books. Here are the four that I noted down in a whizzy Amazon widget. If you remember any that I missed, let me know.

About Nicholas Lovell

Nicholas is the founder of Gamesbrief, a blog dedicated to the business of games. It aims to be informative, authoritative and above all helpful to developers grappling with business strategy. He is the author of a growing list of books about making money in the games industry and other digital media, including How to Publish a Game and Design Rules for Free-to-Play Games, and Penguin-published title The Curve: