- ARPDAUPosted 12 years ago
- What’s an impressive conversion rate? And other stats updatesPosted 12 years ago
- Your quick guide to metricsPosted 12 years ago
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Announcing my new book: The Pyramid of Game Design
I am delighted to announce that my new book, The Pyramid of Game Design, is now out, published by CRC Press. Subtitled “Designing, Producing and Launching Service Games”, the book is a comprehensive guide to, well, designing,...
- Posted 5 years ago
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GAMESbrief reading list for Q1 2017
This was supposed to be a reading list at the end of 2016. But life got in the way (those of you who know me IRL may know that I got flooded out of my house by...
- Posted 7 years ago
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What I read last summer
My reading list has been delayed by a chaotic summer. A lot of holidays, which was good, but also a surge of 18" of sewage that flooded through my kitchen on the morning of Brexit day, leading...
- Posted 8 years ago
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What I read in May–Nicholas Lovell
These were the articles and books that grabbed my interest over the last month. I would welcome feedback on the list, and how to make it more useful to you. Internet and business A Pyramid of...
- Posted 8 years ago
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What I read in April–Nicholas Lovell
Hello, I’m trying a new idea of listing the articles and books that I found interesting in April. If you think this is a good initiative, perhaps you can let me know in the comments or...
- Posted 8 years ago
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Why Sony’s technological focus blinded it to a shift in what its customers want.
I’m reading Tilt: Shifting Your Strategy from Products to Customers by Niraj Dawar about how competitive advantage is moving from upstream (control of manufacturing, R&D, products) to downstream (customer relationships, after sales care, direct contact with your...
- Posted 9 years ago
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The Curve, in 2 minutes
Regular readers of GAMESbrief will know that my book, The Curve, is out tomorrow. Penguin have planned a great campaign around the launch, and one of my favourite bits is a 2 minute animated video that explains...
- Posted 11 years ago