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Please help me: I need to choose a cover for my book

By on May 19, 2010

I plan to launch my book “How to Publish a Game” next Tuesday (25th May).

But I can’t decide on a cover for it.

My talented designer Scott Maclean has come up with five different designs. (Actually, he came up with more, but these are the remaining contenders.)

I’d like to know which ones you like. Click on any of them to enlarge them and then vote in the poll below.

And please do vote. Your views count (although I reserve the right to ignore them), and I’d love to know what you think.

If you would like to do more than vote, tell me what you think in the comments.
1. Words in 3D
How to Publish a Game - 3D cover
2. The Commodore 64 look.
How to Publish a Game - Commodore 64
3. The graph
How to Publish a Game - Graph cover
4. Code leads to money
How to Publish a Game - The money version
5. The self-publishing to do list
How to Publish a Game - To do list

About Nicholas Lovell

Nicholas is the founder of Gamesbrief, a blog dedicated to the business of games. It aims to be informative, authoritative and above all helpful to developers grappling with business strategy. He is the author of a growing list of books about making money in the games industry and other digital media, including How to Publish a Game and Design Rules for Free-to-Play Games, and Penguin-published title The Curve: