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And the winner is…

By on May 21, 2010
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Thank you for your feedback.

You’ve voted in your, well, dozens, and there was a clear winner. With 70% of the vote (and more if I include all the comments), my ebook will look like this:

How to Publish a Game - To do list

Well, it will look a bit like this, only higher res and better quality. Oh, and there will be a couple of logos on the front (that’s what happens when marketing requirements trump aesthetics).

Sign up now to be told when How to Publish a Game is released.

About Nicholas Lovell

Nicholas is the founder of Gamesbrief, a blog dedicated to the business of games. It aims to be informative, authoritative and above all helpful to developers grappling with business strategy. He is the author of a growing list of books about making money in the games industry and other digital media, including How to Publish a Game and Design Rules for Free-to-Play Games, and Penguin-published title The Curve: thecurveonline.com
  • RichardW

    My internet connection is a wee bit slow, so I had the pleasure of seing the choices before the result had displayed. Definitely the right choice! Enjoy your hobnobbing with Peter B.

  • I like it 🙂