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Clash Royale and Clash of Clans make $250 million in a month

By on May 3, 2016

SuperData Research reports than in its first full month of global release, Clash Royale made $133 million. Together with Clash of Clans, Supercell raked in $250 million, while occupying the top 2 slots in the Top Grossing charts on the AppStore worldwide.


That is some seriously impressive work from the team at Supercell, which now has four globally succcessful mobile F2P games under its belt (Clash of Clans, Boom Beach, Hay Day, Clash Royale).

About Nicholas Lovell

Nicholas is the founder of Gamesbrief, a blog dedicated to the business of games. It aims to be informative, authoritative and above all helpful to developers grappling with business strategy. He is the author of a growing list of books about making money in the games industry and other digital media, including How to Publish a Game and Design Rules for Free-to-Play Games, and Penguin-published title The Curve: