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GAMESbrief has a new look

By on November 19, 2010

You may already have noticed that GAMESbrief looks different.

It’s been more than two years since I first hacked GAMESbrief together, and I am no designer, as I’m sure that anyone who has been reading the blog knows.

I also realised that I had 750 posts, many of which had high-quality content, that had disappeared into archived obscurity.

This redesign is my attempt to make more of my content more accessible to more people. I’ve kept the blog view in the Latest Posts section, but the main page has become more of a magazine layout than a blog. I’ve got all the content arranged into major categories like Marketing, Opinion and Guest Posts along the top. I’ve even added links on the right hand side to cornerstone content like 50 questions about venture capital or how to think about Acquisition, Retention and Monetisation.

I like the new design, and thanks to Tom Hart for the design work.

But what do you think? Let me know about your impressions, bugs you find or things that don’t make sense.I’m really keen to hear your feedback. You are my audience, and what you think about this stuff matters.

About Nicholas Lovell

Nicholas is the founder of Gamesbrief, a blog dedicated to the business of games. It aims to be informative, authoritative and above all helpful to developers grappling with business strategy. He is the author of a growing list of books about making money in the games industry and other digital media, including How to Publish a Game and Design Rules for Free-to-Play Games, and Penguin-published title The Curve: