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Service providers: Huddle

By on October 11, 2010

iWelcome to the first post in the Service Provider category. I aim to help you find, discuss and rate the best providers of tools that make game-making easier.

This won’t be a technical section: I am no technologist. Instead, I’ll focus on hosting and billing, monetisation and marketing, ad networks and collaboration tools. And I’m going to start with Huddle, because, as a former client, it is a tool with which I am deeply familiar.

Huddle is a collaboration tool.

As the company says

“What is Huddle? Huddle is a secure online space where you can connect with people, share information, and work better together. No matter what you need to share or manage Huddle enables you to work more efficiently as an individual or with groups of people.”

It’s like a cross between Google Docs and Facebook, with added features like shared whiteboards, integrated conference calling and document storage.

I like it (but I may be biased – they were one of GAMESbrief’s first clients).

You can check out their free trial or, if you already use Huddle, let other GAMESbrief readers know what you think in the comments.

Please do let me know what you think in the comments. This section will be most valuable if it includes your experiences.

About Nicholas Lovell

Nicholas is the founder of Gamesbrief, a blog dedicated to the business of games. It aims to be informative, authoritative and above all helpful to developers grappling with business strategy. He is the author of a growing list of books about making money in the games industry and other digital media, including How to Publish a Game and Design Rules for Free-to-Play Games, and Penguin-published title The Curve: