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The end of permission

By on August 11, 2010

Permission is a theme I expect to return to often during the rest of the year. How the Internet has ended the primacy of the distributor in favour of the creator, and hence eliminated the need to ask for permission to make cool stuff.

Here is my talk on the subject, given to a group of media entrepreneurs in the North West and hosted by North West Vision + Media.

I hope to transcribe the talk soon.

About Nicholas Lovell

Nicholas is the founder of Gamesbrief, a blog dedicated to the business of games. It aims to be informative, authoritative and above all helpful to developers grappling with business strategy. He is the author of a growing list of books about making money in the games industry and other digital media, including How to Publish a Game and Design Rules for Free-to-Play Games, and Penguin-published title The Curve: