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Stronghold goes massively multiplayer and online as Firefly announces Stronghold Kingdoms

By on May 28, 2009
Stronghold Kingdoms teaser image

I don’t normally cover product launches at Gamesbrief (this is a blog about the business of games after all), but this announcement of the launch of Stronghold Kingdoms from Firefly Studios is different for several reasons:

  • Firefly is not only “taking Stronghold online and massively multiplayer, but we are funding this ourselves as an independent developer”, according to CEO Eric Ouellette
  • It’s a case study in a developer taking its own intellectual property (the Stronghold series has sold over 5 million units) and developing a new and exciting business from it.
  • The original Stronghold remains one of my favourite games
  • Firefly is a Gamesbrief client and I have been working on Kingdoms for a year now: it’s great to be able to talk about it finally.

The game is not due until 2010, but it’s going to be exciting.

About Nicholas Lovell

Nicholas is the founder of Gamesbrief, a blog dedicated to the business of games. It aims to be informative, authoritative and above all helpful to developers grappling with business strategy. He is the author of a growing list of books about making money in the games industry and other digital media, including How to Publish a Game and Design Rules for Free-to-Play Games, and Penguin-published title The Curve: