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Buy GAMESbrief Unplugged now – or download it for free

By on April 14, 2011
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It’s finally out.

GAMESbrief Unplugged Volume 1 is out. I’ve edited, collated, improved and reformatted some of the big themes from GAMESbrief over the past two years and collected them into one volume.

Find out more about GAMESbrief Unplugged Volume 1
  • Find out why tax breaks are such a bad idea
  • Discover how copyright is broken, and how to make money by embracing piracy
  • Learn why I was tempted to discriminate against women
  • And so much more.

The good news is that the digital version of the book is ENTIRELY FREE. Download a pdf right now by signing up for the blog in the box on the top right, or by visiting the subscribe page. (Existing subscribers should just enter their email again to get the link).

Regular readers won’t be surprised to hear that I am offering multiple formats:

The limited edition is numbered, signed by me and each copy is one of only 100 in existence. I’ve already sold some so hurry if you want to get a little piece of GAMESbrief history.

So please, go download the book or buy it now.

About Nicholas Lovell

Nicholas is the founder of Gamesbrief, a blog dedicated to the business of games. It aims to be informative, authoritative and above all helpful to developers grappling with business strategy. He is the author of a growing list of books about making money in the games industry and other digital media, including How to Publish a Game and Design Rules for Free-to-Play Games, and Penguin-published title The Curve:
  • Thanks for free stuff..

  • I like how you’re practicing what you preached at WoL with regards to offering stuff for free, alongside high quality premium physical goods.

  • Splok

    perfect, thanks for the quick fix!

  • Fixed now, I hope. Even if it isn’t, you just need to enter the same email address in the subscribe box on the top right and you’ll get it.

    Sorry for any confusion, and thanks for letting me know.

  • Splok

    Thanks for posting the pdf for free btw! However, it seems that the post-subscribe download link points to the howtopublishagame.pdf instead of the new book.