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Service providers: Huddle

By on October 11, 2010
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iWelcome to the first post in the Service Provider category. I aim to help you find, discuss and rate the best providers of tools that make game-making easier.

This won’t be a technical section: I am no technologist. Instead, I’ll focus on hosting and billing, monetisation and marketing, ad networks and collaboration tools. And I’m going to start with Huddle, because, as a former client, it is a tool with which I am deeply familiar.

Huddle is a collaboration tool.

As the company says

“What is Huddle? Huddle is a secure online space where you can connect with people, share information, and work better together. No matter what you need to share or manage Huddle enables you to work more efficiently as an individual or with groups of people.”

It’s like a cross between Google Docs and Facebook, with added features like shared whiteboards, integrated conference calling and document storage.

I like it (but I may be biased – they were one of GAMESbrief’s first clients).

You can check out their free trial or, if you already use Huddle, let other GAMESbrief readers know what you think in the comments.

Please do let me know what you think in the comments. This section will be most valuable if it includes your experiences.

About Nicholas Lovell

Nicholas is the founder of Gamesbrief, a blog dedicated to the business of games. It aims to be informative, authoritative and above all helpful to developers grappling with business strategy. He is the author of a growing list of books about making money in the games industry and other digital media, including How to Publish a Game and Design Rules for Free-to-Play Games, and Penguin-published title The Curve:
  • Goshdo is a start-up and definitely worth tracking. I’ve used the Beta and its getting more useful. Basecamp as you say has its specific uses but has been widely adopted in a lot of games companies which suggests it value to those companies.

    The other major dedicated commercial software I would recommend is its expensive but its been widely adopted in the games industry and it very featureful.

  • Basecamp is a project management tool. I’ve used it, and in my experience, it was best for when the project is clearly identified, tasks defined and it’s a question of managing them; Huddle is helpful for getting to that point.

    I don’t know Goshido, so will check it out. Would you recommend it?

    I know that Huddle is not heavily involved in the games industry. It has been taken up heavily both by digital media (i.e. the online marketing sector) and by government.

  • There are two serious contenders to Huddle as seriously I don’t actually know a single games person or company that is using Huddle.

    One is obviously Basecamp which is being used by games companies (and we use it ourself so I can heartily recommend it) and the other is a dedicated games project management and collaboration tool Goshido