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Playce launches virtual world, rubbish game
It’s not a new idea. NearGlobal offers a similar product, although its focus is on social networking and retailing, not gaming.
But I think that Playce has some flaws (aside from the initial game being rubbish, although to be fair to Playce it’s more than a tech demo, and the company is clear that it is not and does not want to be a games developer)
- How many browser plugins will users use? Flash has become ubiqitous; companies like Unity, Playce and others will be fighting to be the Flash of games, but Playce has one big weakness, which is:
- It’s limited to playing in real world cities, which offers some potential, but puts a massive limitation on creative freedom for developers. This artificial constraint restricts the number and type of games that are possible on Playce’s platform compared with Unity
- It’s limited to games, whereas NearGlobal has a much more flexible, open-world approach.
So while I am a firm believer in the future of games being in browsers, I am not sure that Playce will be a winner in this market.
If you want to check it out yourself, TechCrunch has some title=”TechCrunch: TC50’s plaYce Launches Real-World, 3D Game Platform as a Service (500 Invites)” href=”http://www.techcrunch.com/2009/02/24/tc50s-playce-launches-real-world-3d-game-platform-as-a-service-500-invites/”>beta invites.