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For every platform, it’s all about the games

By on June 22, 2010

Inside Social Games ran an interview with Mark Zuckerberg of Facebook last week. In it he said, about games:

  • “I was surprised, I was surprised about games”
  • “I had a conversation with some folks at Apple and they were surprised that games were the big thing on iPhone too”
  • “I heard that the people making the first PC operating systems were surprised that games were big too.”

Games drive platforms. Games drive revenue on platforms. Games are, in fact, a key component of every platform.

Maybe we should all give ourselves a pat on the back for our collective contribution to the success of Facebook, and Apple, and Microsoft and every other platform holder. They need us as much as we need them.

About Nicholas Lovell

Nicholas is the founder of Gamesbrief, a blog dedicated to the business of games. It aims to be informative, authoritative and above all helpful to developers grappling with business strategy. He is the author of a growing list of books about making money in the games industry and other digital media, including How to Publish a Game and Design Rules for Free-to-Play Games, and Penguin-published title The Curve: