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Bigpoint’s revenue growth
I’ve just been going back through some old blog posts for GAMESbrief Unplugged: Volume 2.
What struck me was the impressive revenue progression of Bigpoint, the browser-based games company that makes free-to-play games mainly aimed at core gamers.
Here are the numbers:
That’s pretty impressive stuff. Revenues have pretty well tripled every year since 2007. If they do it again, they’ll make half a billion euros in 2011.
That would be an enormous achievement.
About Nicholas LovellAs well as founding Gamesbrief, Nicholas is a consultant to the games industry on online and corporate strategy and financial matters. He can be contacted at firstname.lastname@example.org Following a decade long financial career in the City of London, Nicholas founded Lodestar Partners, a corporate finance boutique that focused exclusively on the games industry. From 2006 to 2008, Nicholas was CEO of GameShadow, a games website and patching engine. He is a non-executive director of developer nDreams and provides consultancy services to a number of companies including Firefly and Huddle.
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