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Bigpoint’s revenue growth
I’ve just been going back through some old blog posts for GAMESbrief Unplugged: Volume 2.
What struck me was the impressive revenue progression of Bigpoint, the browser-based games company that makes free-to-play games mainly aimed at core gamers.
Here are the numbers:
That’s pretty impressive stuff. Revenues have pretty well tripled every year since 2007. If they do it again, they’ll make half a billion euros in 2011.
That would be an enormous achievement.
About Nicholas LovellNicholas is the founder of Gamesbrief, a blog dedicated to the business of games. It aims to be informative, authoritative and above all helpful to developers grappling with business strategy. He is the author of a growing list of books about making money in the games industry and other digital media, including How to Publish a Game and Design Rules for Free-to-Play Games, and Penguin-published title The Curve: thecurveonline.com
Watch Nicholas Talk at Pocket Gamer Connects London 2016
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