- ARPDAUPosted 287 days ago
- What’s an impressive conversion rate? And other stats updatesPosted 328 days ago
- Your quick guide to metricsPosted 381 days ago
Last 7 hours to bring a colleague to my self-publishing Masterclass
Just a brief reminder that the earlybird booking for bringing a colleague at half price to my self-publishing masterclass on 25th February in London.
You can find out more at the GamesDev Masterclass website
Hope to see some of you there.
About Nicholas LovellNicholas is the founder of Gamesbrief, a blog dedicated to the business of games. It aims to be informative, authoritative and above all helpful to developers grappling with business strategy. He is the author of a growing list of books about making money in the games industry and other digital media, including How to Publish a Game and Design Rules for Free-to-Play Games, and forthcoming Penguin title The Curve.
For Online Games - Free
[Gamesbriefers] Will the big next-gen console title be Free-to-Play?
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Self-Publish Your Game
"How to Publish A Game is THE book to buy if you are planning to go indie and produce your own games empire. This comprehensive playbook covers everything you'll need to know, from funding sources, to marketing, to business models and more."
- Sean Kirkegaard, ZoopaHeroes.comFind Out More