Don't miss
  • 2,232
  • 6,844
  • 6097
  • 134

Been a bad week for the Job Loss Tracker – so I need help with it

By on November 19, 2010

It has been a bad week in AAA-games land.

Bizarre Creations up for sale. Budcat closed. LucasArts lays off 50 staff. Ubisoft’s share price falls 22% on the back of weak numbers. Disney and Viacom step back from console titles.

Ouch, ouch, ouch.

It’s not all bad news. BlackOps did $360 million of revenue in the first day in the US and the UK alone. Microsoft shipped 1 million units of Kinect. Together, they pushed the UK to it’s highest week of retail sales for games ever.

The high prices of video and computer games have even been blamed for pushing the British rate of inflation (CPI) up to 3.2%.

It’s been a busy week, and I’ve struggled to keep up with it. So I’m looking for a volunteer for the Job Loss Tracker.

It’s not a paid role. It just means updating the database whenever job losses or redundancies are confirmed. (I no longer write blog posts about job losses – it was too depressing and I’m generally an optimistic and cheerful chap).

So if you read a lot of video games news sites, stay on top of the goings-on in the games industry and want some industry recognition (and to help me out), let me know via [email protected].

I reckon it will take 15-30 minutes of your time a week.

About Nicholas Lovell

Nicholas is the founder of Gamesbrief, a blog dedicated to the business of games. It aims to be informative, authoritative and above all helpful to developers grappling with business strategy. He is the author of a growing list of books about making money in the games industry and other digital media, including How to Publish a Game and Design Rules for Free-to-Play Games, and Penguin-published title The Curve: