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GAMESbrief Unplugged Volume 1
Read this book for a biting analysis of the games’industry’s most burning issues as it gets knocked from pillar to post by digital transition and the pressure of free content.
GAMESbrief Unplugged Volume 2
If you want to ride the wave of online games, weather the transition to free and become a successful, profitable games business, you need to read this book.
How to Publish a Game
With 200 pages jam-packed with examples, illustrations and how-to guides, How To Publish A Game is a practical and logical guide that’s essential reading for anyone who wants to make money from videogames.
Design Rules for Free-to-Play Games
Free-to-play is the most exciting thing to happen to the games business for decades. Each week brings new success stories, as creators around the world unleash the potential of free-to-play.




