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Free should mean free #f2ptoolbox

By on April 10, 2014
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The F2P toolbox will teach you 54 of the most important and high-impact ideas in modern game design. This is one of them: free-to-play games should really be free, with no catch or take-backsies. For a full explanation, see the complete book: available now in digital and physical formats.

Learn more on the F2P toolbox homepage

Buy it now

41 free means free

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