Don't miss
  • 2,232
  • 6,844
  • 6097
  • 134

Free should mean free #f2ptoolbox

By on April 10, 2014

 

 

The F2P toolbox will teach you 54 of the most important and high-impact ideas in modern game design. This is one of them: free-to-play games should really be free, with no catch or take-backsies. For a full explanation, see the complete book: available now in digital and physical formats.

Learn more on the F2P toolbox homepage

Buy it now

41 free means free

About Gamesbrief

Gamesbrief is a blog about the business of games. We look behind the headlines to tell you not just what is happening to games, but why it matters to your business.