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What do Apple’s recent announcements mean for the games industry?

By on March 18, 2009
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Over at PocketGamer.biz, Tim Harrison (formerly Games guy at Vodafone, then Mobile guy at EA Europe), sets out what the recent announcements from Apple mean for the games industry.

And his view: it’s big. Properly, game-changing huge.

The things he likes:

  • Billing
  • Voice-led gameplay (a subtle difference from ingame chat which opens a wealth of new gameplay possibilities)
  • Push technology which leads to a new relationship between developers and gamers
  • Bluetooth technology which enables people to say “Hey, I downloaded this really cool Lite game, let me zap it over to you”

Oh, and he pointed out that the day before Apple’s big announcement, Facebook launched Facebook Connect on the iPhone, meaning “mobile games can now truly be connected, convergent and community-centric.”

But don’t just take my word for it, go and read Tim’s piece now.

About Nicholas Lovell

Nicholas is the founder of Gamesbrief, a blog dedicated to the business of games. It aims to be informative, authoritative and above all helpful to developers grappling with business strategy. He is the author of a growing list of books about making money in the games industry and other digital media, including How to Publish a Game and Design Rules for Free-to-Play Games, and Penguin-published title The Curve: thecurveonline.com