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Not in the mood to buy?

I’m sorry you didn’t want to buy How to Publish a Game today.

If you need more convincing, perhaps these testimonials will help:

How to Publish a Game packshot

“I don’t traditionally buy e-books as I’m concerned that the content won’t be relevant or I can find the data elsewhere, but I can genuinely say that this publishing guide is well worth the price tag.”
Mark Morris, Managing Director, Introversion

“Required reading for any developer who is serious about publishing their own game – and actually making money.”
Tim Harrison, former head of games at Vodafone and head of marketing at EA Mobile

“I’ve worked with Nicholas for four years and have been hugely impressed with his knowledge of finance, strategy and online marketing. If you want to publish a game yourself, you should buy this book.”
Patrick O’Luanaigh, CEO, nDreams

“Nicholas Lovell is a deep knowledge specialist: he has all the data and insight you’ll need on the subject of how to do business in the emergent and ever-evolving field of social and online gaming. From microtransactions to marketing, he’s got it covered.”
Alice Taylor, Commissioning Editor, Channel 4

I’ve changed my mind, I’d like to buy How to Publish a Game now