- ARPDAUPosted 12 years ago
- What’s an impressive conversion rate? And other stats updatesPosted 12 years ago
- Your quick guide to metricsPosted 12 years ago
-
Make your games more fun, generate more profit, take on less risk
The Pyramid of Game Design provides a new framework and new tools to help you make better service games...
-
Improve the revenue of your online game
The GAMESbrief free-to-play games spreadsheet is a simple but powerful way of maximising revenue from an online game...
-
The F2P Toolbox
54 of the most important and high-impact ideas in modern game design, presented in easy to understand summary cards and explained in full detail on the facing page...
Latest updates
-
Trash Goblin is 124% funded, with 24 hours to go!
I’m so excited that the Kickstarter I’m part of has funded. I’ve recently stepped...
- Posted 9 months ago
- 1
-
I’m back, and I’ve launched a Kickstarter!
I’ve been very quiet at Gamesbrief for a while. As many of you may...
- Posted 10 months ago
- 0
-
Is Microsoft buying Activision market share?
I’m spending some time getting back up to speed on the major players in...
- Posted 2 years ago
- 13
-
What does inflation mean for the games industry?
I’ve recently been asked to think about what rising inflation (8.2% in the UK...
- Posted 2 years ago
- 0
Get started with our most popular content:
-
Dan Cook on Designing Friendships in Videogames
Dan Cook is a great designer, who has designed games...
- Posted 7 years ago
- 0
-
Is your problem in marketing, or in design?
I’ve been dealing with a number of clients recently who...
- Posted 8 years ago
- 1
-
Is your player on-ramp better than Facebook’s?
Getting players back into your game regularly is the most...
- Posted 8 years ago
- 1
-
“Advertising is a tax on the poor”
This amazing talk from NYU Stern professor Scott Galloway covers...
- Posted 9 years ago
- 0
-
How to manage a soft launch for a free-to-play game
You are putting too many features in your soft launch....
- Posted 9 years ago
- 4
-
Free-to-play Design, Rule 2: The Starbucks test
This is a critical consideration for any game being designed...
- Posted 12 years ago
- 26
-
How to make $3,000 per day from advertising in your free-to-play game
At Kiloo, we’ve been experimenting with mobile ad networks since...
- Posted 13 years ago
- 51