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Get the UK government to pay for 50% of your Masterclass ticket

By on May 27, 2014

UPDATE June 5th, 2015:

Creative Skillset has discontinued the programme which offered this 50% discount for training courses, but will shortly introduce a new funding system. We are working with Creative Skillset to ensure that whatever new system is introduced, it will continue to provide great benefits to companies and individuals who want to attend our Business Masterclasses, and we’ll update you with more details as soon as they’re available.

Original Post:

We’re running the next GAMESbrief Business Masterclass in Brighton on Monday July 7th – the day before the Develop conference kicks off in the same city – and if you’re a UK-based developer, you can get the British government to pay for 50% of the cost of your ticket.

That means that an individual ticket, which would normally cost £400, will only set you back £200 – and if you’re bringing a colleague, both of you can attend the full-day Masterclass for a fantastically cheap £300! Moreover, for a limited period, we’ll throw in a free copy of our most recent book, The F2P Toolbox, along with your ticket.

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The UK government’s funding comes from Creative Skillset’s Skills Investment Fund, which recognises GAMESbrief Masterclasses as approved training courses. You need to apply for funding before you buy your Masterclass tickets, but the process is pretty simple. You can apply online at http://creativeskillset.org/funding/SIF/Approvedtraining/ and Skillset will let you know their decision within two weeks.

Once your funding is approved, you can buy your tickets here:

Buy Masterclass Tickets

GAMESbrief Business Masterclasses have a very limited number of places (it’s a hands-on, practical course so a small class size is essential), so if you’re worried that the Masterclass will sell out while you await a response from Skillset, get in touch with us directly and we’ll reserve a place for you.

About Rob Fahey

I’ve been writing about the business of games for 17 years, and have worked on GamesIndustry.biz, Eurogamer, VG247 and British newspaper The Times, as well as making appearances on BBC News, CNN, Sky News and others to discuss the industry. I'm the co-author, with Nicholas Lovell, of two of GAMESbrief's books: Design Rules for Free-to-Play Games and The F2P Toolbox. I'm also involved in product development for GAMESbrief - books, Surgeries, Masterclasses and other ways for us to help you make the most from your game and your business.