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  • Book a Surgery session with Nicholas during GDC

    During the week of GDC 2013, Nicholas will be offering a number of GAMESbrief Surgery sessions in San Francisco – a chance to have a one- or two-hour one-on-one consultation about your game and your business, tapping...

    • Posted 6 years ago
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  • Peter Molyneux to keynote the F2P Summit

    Veteran developer and 22cans founder Peter Molyneux is to deliver the keynote address at the upcoming F2P Summit, which runs on April 18th in London. Molyneux made a late but attention-grabbing entry to the world of F2P...

    • Posted 6 years ago
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  • 24 hours left to get $200 off the pre-GDC Business Masterclass

    With Early-bird Registration for Nicholas’ pre-GDC Business Masterclass closing in 24 hours time, we’re almost sold out of Sunday tickets – only three remain at the deeply discounted price of $400. After those three are sold, you’ll...

    • Posted 6 years ago
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  • 5 days left: get 33% off GAMESbrief’s pre-GDC Business Masterclass

    Last week, we announced that Nicholas would run his hugely successful GAMESbrief Business Masterclass in a special session ahead of GDC in San Francisco. These masterclasses have been a huge success, running dozens of times for hundreds...

    • Posted 6 years ago
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  • [Video] Design Rule 4: Build Complexity in Layers

    Continuing our series of videos introducing GAMESbrief’s Design Rules for Free-to-Play Games, Nicholas explains Rule Four: Build Complexity in Layers, exploring how this concept is used by Toy Story, Farmville and Temple Run to keep audiences engaged....

    • Posted 6 years ago
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  • [Video] Nicholas explains F2P Design Rule No. 3

    The third rule in GAMESbrief’s Design Rules for Free-to-Play Games is “Come for a Minute, Stay for an Hour”. In this short video, Nicholas explains the rule – and how successful games need to marry both accessibility...

    • Posted 6 years ago
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  • [Video] Watch Nicholas present F2P Design Rules 1 & 2

    Last year, we ran a series of 15 posts outlining our Design Rules for Free-to-Play Games – and launched them as an inexpensive Kindle eBook, with extra text, explanation and background. We’ve had a great response to...

    • Posted 6 years ago
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