- ARPDAUPosted 14 years ago
- What’s an impressive conversion rate? And other stats updatesPosted 14 years ago
- Your quick guide to metricsPosted 14 years ago
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50% off How to Publish a Game
To celebrate the redesign of the website, I’ve decided to hold a sale. For the next two weeks, you can buy How to Publish a Game for a massive 50% off. Yep, that’s right. Half price. You...
- Posted 16 years ago
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Been a bad week for the Job Loss Tracker – so I need help with it
It has been a bad week in AAA-games land. Bizarre Creations up for sale. Budcat closed. LucasArts lays off 50 staff. Ubisoft’s share price falls 22% on the back of weak numbers. Disney and Viacom step back...
- Posted 16 years ago
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GAMESbrief has a new look
You may already have noticed that GAMESbrief looks different. It’s been more than two years since I first hacked GAMESbrief together, and I am no designer, as I’m sure that anyone who has been reading the blog...
- Posted 16 years ago
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Seven reasons why the Coalition rejects tax credits for the UK games industry
I am not a fan of special pleading for an industry. I would prefer a government to work to make Britain a more favourable environment for all entrepreneurs, not just games ones. I’ve written my arguments on...
- Posted 16 years ago
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Is venture capital right for your company?
“All too often entrepreneurs with very young companies start thinking about raising money almost before anything else, and then they write a business plan designed to please investors, and before they know it the cart has got...
- Posted 16 years ago
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We have won the battle
I have just been reading the debate in the House of Commons about tax breaks for video games. It is a surprisingly interesting debate, with contributions from David Hanson (Lab Delyn), Jim McGovern (Lab, Dundee West), Stewart...
- Posted 16 years ago
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Media conglomerates turn their backs on consoles
What a difference a week makes. Last month, I wrote a blog post saying how I viewed the future of games in three parts: AAA blockbusters (the “movie” model”), persistent ongoing games (the “television” model) and independents....
- Posted 16 years ago



