Don't miss
  • 2,232
  • 6,844
  • 6097
  • 134
  • The advertising recession bites

    I’ve been away for a couple of weeks, and the news on my return is just so much worse: ITV says September advertising bookings are down 20% The Institute of Practitioners in Advertising Bellwether Report says that...

    • Posted 18 years ago
    • 0
  • Microsoft hits the $1 billion barrier for Xbox Live

    In the latest issue of MCV, Don Mattrick and John Shappert talk about hitting the $1 billion revenue barrier for Xbox Live. The stats were originally announced at E3, but there was some interesting colour: There are...

    • Posted 18 years ago
    • 0
  • Another successful Develop Conference

    I’ve just returned from two days in extremely sunny Brighton at the Develop Conference. The conference is a great gathering place for UK development with a fantastic range of luminaries and senior developers. It remains, for me,...

    • Posted 18 years ago
    • 0
  • Libel on Facebook costs ex-friend £22,000

    Be very careful what you write on Facebook. A London man who created a set of ficititious, malicious entries about Mathew Firsht has just been ordered to pay £22,000 in damages. Grant Raphael fell out with his...

    • Posted 18 years ago
    • 0
  • The cognitive surplus

    I’ve just written a new article over at casualgaming.biz on the cognitive surplus. An enormous, untapped, and above all free, resource to create content, and potentially the biggest societal shift since the Industrial Revolution. Don’t believe me?...

    • Posted 18 years ago
    • 0
  • Eidos cuts it close to the wire with Tomb Raider, again

    I made myself unpopular with the new Eidos management earlier this year with a couple of articles I wrote for MCV (see links below) on the trials and tribulations on the BritSoft champion. I’ve just been on...

    • Posted 18 years ago
    • 0
  • Gamejacket offer new revenue model for casual games

    Gamejacket is a new company that offer an innovative way for casual games developers to generate revenue. Developers upload the game to GameJacket and get back a wrapped file. That wrapped file is freely distributable and hosted...

    • Posted 18 years ago
    • 0