- ARPDAUPosted 12 years ago
- What’s an impressive conversion rate? And other stats updatesPosted 12 years ago
- Your quick guide to metricsPosted 12 years ago
-
Is iOS freemium a lottery?
Gamesbrief recently published a post estimating that 9 games made at least $20 million on the Appstore in 2011. This led to a big debate on Twitter about the viability of iOS, and ultimately on the future...
- Posted 12 years ago
-
Spilt Milk Studios Development Diary 18: Christmas Roundup
I thought it’d be nice (and a bit of a reassuring cliché) to do a roundup of the Hard Lines story so far, and take a look at some of the interesting facts and figures that have...
- Posted 12 years ago
-
Be Honest, Be Nice: Marketing And PR For Indie Developers
Andrew Smith of Spilt Milk Studios (and the associated developer diaries on GAMESbrief) has written a great piece on indie PR and marketing on Gamasutra. His summary: Be nice. Market to the platform holder, as well as...
- Posted 12 years ago
-
Sorry about the Trojan scare
A number of people have been telling me that GAMESbrief has been triggering their anti-virus with a trojan alert. All fixed, updated, scrubbed clean and checked. Apologies to anyone who got the warning. We think we’ve got it...
- Posted 12 years ago
-
How many units has Whale Trail sold, and in which Countries?
UsTwo are continuing their habit of being extremely open with the sales data from their game Whale Trail. In a tweet yesterday, Chief Wonka Mills (as the head of the UsTwo styles himself), shared this chart of...
- Posted 12 years ago
-
How large is the online and mobile games market?
Online and mobile gaming are growing rapidly to become ever more powerful and influential markets.
- Posted 12 years ago
-
9 games make at least $20 million on the Appstore in 2011
How much money can you make on iOS? That’s a pretty key question if you are trying to work out if it is worth your effort to develop for the platform. At least 9 games made $20 million...
- Posted 12 years ago