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  • RealTime Worlds closes MyWorld team, puts APB staff on notice

    Rumours are swirling that APB-developer RealTime Worlds is making swingeing cuts. The team behind ambitious virtual world project MyWorld (only publicly announced last month) have been made redundant, with as many as 60 layoffs. Additionally, VG247 says...

    • Posted 9 years ago
    • 0
  • How $4.25 m was not enough to save Eternal Earth developer Sparkplay

    In an emotional company blog post yesterday, CEO Matt Mihaly announced that Sparkplay has laid off all but two staff and looks likely to go bust.I’ve added it to the Job Loss Tracker. Sparkplay operates Eternal Earth,...

    • Posted 9 years ago
    • 10
  • 20-30 jobs lost at High Voltage

    Joystiq reports that High Voltage has laid off 20-30 staff. High Voltage was behind The Conduit and it’s most recent title, Tournament of Legends, was not well received. Joystiq suggests more layoffs may follow. Added to the...

    • Posted 9 years ago
    • 0
  • The CHIPS are down: UK independent games retailer Chipsworld enters liquidation

    MCV today reports that CHIPS has gone bust, with the loss of 29 jobs at head office and at its wholly owned stores. The company is at pains to point out that its franchise stores are not...

    • Posted 9 years ago
    • 10
  • Kuju’s Headstrong makes half its staff redundant

    Citing declines in the Wii market, Kuju has made half the staff of its Headstrong subsidiary redundant as the studio refocuses to also support Sony platforms. According to GamesIndustry.biz (registration required), Headstrong had 70 staff at the...

    • Posted 9 years ago
    • 0
  • Ready at Dawn makes 13 layoffs due to the nature of the games business

    Independent developer Ready at Dawn has made 13 staff redundant. The official announcement on its website reads: We’ve spent the majority of our time at RAD hiring the best and most talented people to join our team....

    • Posted 9 years ago
    • 0
  • Take Two cuts 60 development staff at Firaxis and Rockstar

    Take Two is focusing on profitability in the years when it doesn’t have a Grand Theft Auto release and is trimming headcount, says GamaSutra. Last week, Take Two made 20 game developers redundant at Firaxis. This week,...

    • Posted 9 years ago
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