- ARPDAUPosted 13 years ago
- What’s an impressive conversion rate? And other stats updatesPosted 13 years ago
- Your quick guide to metricsPosted 14 years ago
-
The changing face of a CV
I’ve just finished updating my CV. It’s a strange feeling. Lots of things that were really important at the time (GCSE results, coxing the women’s VIII at university) are no longer particularly relevant. The skill now seems...
- Posted 18 years ago
-
Big cash for Bigpoint
The FT reported yesterday that Bigpoint has been acquired in a transaction valued at €70 million. (As an aside, that’s $110 million, which shows how weak the dollar is against the euro at the moment – not...
- Posted 18 years ago
-
Is Kwari’s demise the nail in the coffin for skill-based shooters?
Gi.biz reports today that Kwari (site www.kwari.com appears to be down) is the latest in a long line of cash-for-shooting sites to go bust. Launched last year, Kwari boasted that it had an exclusive game and its...
- Posted 18 years ago
-
Getting 360 degree revenues
The FT today published an article discussing 360 degree revenues in the music industry. The industry has come a long way since Beatles-branded chewing gum in the sixties and is now as successful as the football merchandising industry....
- Posted 18 years ago
-
Residual rights for actors in games
Michael Hollick, the voice of Niko Bellic in Grand Theft Auto IV, has kicked up a fuss about not being paid royalties or residuals for his work on the game. He was paid $100,000 for his work,...
- Posted 18 years ago
-
All the good stuff rises to the top
An article of mine on what 2008 holds for Sony is currently on the homepage of www.helium.com. Helium is a great concept, but I feel it is flawed.
- Posted 18 years ago
-
$140 CPM for ad-sponsored games. That’s pretty aggressive.
Wild Tangent CEO Alex St. John declared at a recent conference that in-game advertising is dead. Long live in-game advertising.
- Posted 18 years ago



