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  • MechScape cancellation costs Jagex tens of millions

    It’s a brave CEO who cancels his company’s second largest project after four years of development and shortly before release. But that’s exactly what Mark Gerhard of Jagex has done with MechScape. The new MMO from the...

    • Posted 16 years ago
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  • Unity goes free – developers rejoice

    Unity, the creator of the Unity engine for browser-based and iPhone games, has just announced that its game development platform will now be free. According to Venturebeat, the Unity platform which previously sold for $199 will now...

    • Posted 16 years ago
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  • Cabinet Forum showed that the UK games industry is leading the way in creativity and in business innovation

    C&binet was a gathering of the great and good of the British creative industries at the swanky Grove Hotel. But did it achieve its aim of becoming a British Davos for our industry? The Cabinet Forum event...

    • Posted 16 years ago
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  • Sid Meier to bring Civilization to Facebook

    There’s been a lot of comment that the games that succeed on Facebook are not established brands. Farmville, Pet Society, Mafia Wars: they’re all new games from new companies (endless cloning notwithstanding). Sid Meier is about to...

    • Posted 16 years ago
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  • Unveiling my inner geek: Microsoft Surface meets Dungeons and Dragons

    It’s time to unveil my inner geek. I saw this video and was immediately entranced. I’ve been a pen and paper gamer for years, but haven’t a chance recently. And the strides taken, particularly by Bioware/Black Isle,...

    • Posted 16 years ago
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  • Gamesbrief’s Weekly Tweets for 2009-10-23

    Apologies for the duplicate. Got 2 rival plugins vying for Tweeting rights from WordPress # Just posted: Is Photo Sauce a new direction for Atari? http://tinyurl.com/ykgsxwn # RT @patrickol: We’ve self-funded it, and it is the first...

    • Posted 16 years ago
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  • Is Photo Sauce a new direction for Atari?

    Once upon a time, Atari was at the vanguard of games development. Then, for a long time, it wasn’t. Manufacturing more copies of E.T. than there were consoles to play it on in the entire world was...

    • Posted 16 years ago
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