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  • Announcing our new book series

    Today we’re launching something that might be familiar to some of you, and new to others, plus something brand new. We’re bringing three books to our Kindle store today. Gamers and Makers on the Edge, Freeing Games...

    • Posted 7 years ago
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  • Nothing to do, no reason to come back – from The F2P Toolbox

    The F2P toolbox will teach you 54 of the most important and high-impact ideas in modern game design. This is one of them: make sure players always have something on their to-do list. For a full explanation,...

    • Posted 7 years ago
    • 0
  • Imaginary friends are better than no friends at all #f2ptoolbox

    The F2P toolbox will teach you 54 of the most important and high-impact ideas in modern game design. This is one of them: if I don’t have any friends in your game, don’t let that stop you...

    • Posted 7 years ago
    • 0
  • Last chance to book September’s GAMESbrief Surgeries

    Every month, we offer a limited number of GAMESbrief Surgeries: one-on-one consultancy sessions with Nicholas Lovell, one of the games industry’s most in-demand experts, in which he’ll help you with any issues you’re having with your game,...

    • Posted 7 years ago
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  • PvP could increase game revenue by 510%

    This post originally took a different form as a longer guest post. However, after publishing we learned that the content was largely taken from a presentation by Kongregate. We’ve changed the post to reflect the source of...

    • Posted 7 years ago
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  • Don’t nag me #f2ptoolbox

    The F2P toolbox will teach you 54 of the most important and high-impact ideas in modern game design. This is one of them: don’t push me to spend money in your game before I’m ready. For a...

    • Posted 7 years ago
    • 0
  • Show me my friends #f2ptoolbox

    The F2P toolbox will teach you 54 of the most important and high-impact ideas in modern game design. This is one of them: make sure I feel like I’m with friends when I’m playing your game. For...

    • Posted 7 years ago
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