- ARPDAUPosted 13 years ago
- What’s an impressive conversion rate? And other stats updatesPosted 13 years ago
- Your quick guide to metricsPosted 14 years ago
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Startups: the importance of momentum
The technology industry attracts a lot of smart people, which can be pretty intimidating when you’re starting out. How can we compete with EA, how can we compete with Microsoft, but you can – as long...
- Posted 13 years ago
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Black Crown brings free-to-play to narrative gaming through a book publisher
This is a guest post by Dan Franklin, Digital Publisher at Random House. When we launched Black Crown at the end of May it was widely billed as Random House’s first foray into gaming, and received a level...
- Posted 13 years ago
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What makes a platform? Games or users? Console makers place their bets.
I’m still catching up on all the news and analysis from the E3 reveals of the new consoles yesterday, but this is my current thinking. Both console manufacturers need to get a large installed base. Although both...
- Posted 13 years ago
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Thoughts on PR from Mode 7
This is a guest post by Paul Taylor of indie studio Mode 7 games. The New Indie PR When we started Mode 7, the idea of a PR strategy was a bit silly: nobody cared about indies...
- Posted 13 years ago
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Getting Beyond Licensed Content’s Bad Rap
One way that mobile developers and publishers can get their games noticed and potentially lower their customer acquisition costs is through content licensing, using well-known and recognizable intellectual property – characters, stories and brands from movies, TV,...
- Posted 13 years ago
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[Gamesbriefers] Is Steam unfair to indies?
Steam recently refused to let Adult Swim bring a game called Paranautical Activity to Steam. Its reason? The developers had started out on Greenlight before switching to a publisher relationship with Adult Swim and Steam did not...
- Posted 13 years ago
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How to Publish a Game 80% off flash sale
Nicholas has finally finished the final draft of The Curve, his book to be published by Penguin this Autumn. To celebrate, we’re having a flash sale at Gamesbrief. Get 80% off How to Publish a Game from...
- Posted 13 years ago









