- ARPDAUPosted 14 years ago
- What’s an impressive conversion rate? And other stats updatesPosted 14 years ago
- Your quick guide to metricsPosted 14 years ago
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Competition: Win 1 of 3 copies of Facebook Graph API Development with Flash
This is the first competition I’ve run on GAMESbrief, and it’s thanks to the lovely people at Packt Publishing (including @fbindie, who is a regularly commenter on GAMESbrief and whose advice on marketing your game is included...
- Posted 15 years ago
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50 questions: How does a VC evaluate a company’s product?
One of the big trends in startup financing is that value is being created earlier in the life of a company and the VCs who want to invest before the value inflexion point increasingly need to evaluate...
- Posted 15 years ago
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An interview with me from Digital 2011 in Glasgow
I gave a masterclass on social games in Glasgow last week. Afterwards, I was interviewed for a 3 minute Audioboo by Beyongolia. You can listen to it below (apologies for the Kylie soundcheck kicking in right at...
- Posted 15 years ago
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How To Be a Good Freelancer
This is a guest post by freelance narrative designer, Tom Jubert. Check out his industry blog, Plot is Gameplay’s Bitch, at http://blog.tomjubert.com/ Sorry for the header. In promotion of his new freelancer database, Nicholas asked me to...
- Posted 15 years ago
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Improving the freelance database – feedback please
When I announced the GAMESbrief games freelancer database last week, I got a lot of feedback. 90 people have signed up within a week and I want to keep improving it. Here is one person's comments. Do you...
- Posted 15 years ago
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What Jacqueline Howett’s professional self-immolation can teach us all
Earlier today, I was introduced to this review of The Greek Seamen by self-published author Jacqueline Howett. (Thanks to Ben Parfitt for the link). It’s excruciating. Basically, a reviewer (who goes by the name of Big Al)...
- Posted 15 years ago
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Spend once, spend twice, 25% of you will spend thrice
The basic rule of free-to-play is 0-1-100 - let them play for free, make it easy to spend $1, make it possible to spend $100. Data from Social Gold shows why getting that first dollar is quite so...
- Posted 15 years ago



