- ARPDAUPosted 6 years ago
- What’s an impressive conversion rate? And other stats updatesPosted 6 years ago
- Your quick guide to metricsPosted 6 years ago
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Sell iPhone apps? Increase your revenue by 5% in one easy step
if you sell iPhone games, you probably promote them, right? Did you know that Apple encourages other people to promote them too? Through affiliate network LinkShare, Apple enables anyone to get a 5% cut of the revenue...
- Posted 7 years ago
- 1
Watch Nicholas Talk at Pocket Gamer Connects London 2016
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50 questions: Should I let my lawyer negotiate the deal?
"Going toe-to-toe with an experienced venture capitalist negotiating on...
- Posted 6 years ago
- 0
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Candy Crush Saga–where free does mean free
Candy Crush Saga is one of the most successful...
- Posted 5 years ago
- 14
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Nothing to do, no reason to come back – from The F2P Toolbox
The F2P toolbox will teach you 54 of the...
- Posted 4 years ago
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Nothing to do, no reason to come back – from The F2P Toolbox
The F2P toolbox will teach you 54 of the...
- Posted 4 years ago
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Imaginary friends are better than no friends at all #f2ptoolbox
The F2P toolbox will teach you 54 of the...
- Posted 4 years ago
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50 questions: Should I let my lawyer negotiate the deal?
"Going toe-to-toe with an experienced venture capitalist negotiating on...
- Posted 6 years ago
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50 Questions: To what extent should I encourage competition between VCs?
Nic Brisbourne has recently given his own take on...
- Posted 6 years ago
- 1
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50 Questions: What financial information does a VC want to see?
Nic Brisbourne urges all entrepreneurs looking for venture capital...
- Posted 6 years ago
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Candy Crush Saga–where free does mean free
Candy Crush Saga is one of the most successful...
- Posted 5 years ago
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[Video] Design Rule 4: Build Complexity in Layers
Continuing our series of videos introducing GAMESbrief’s Design Rules...
- Posted 5 years ago
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[Video] Nicholas explains F2P Design Rule No. 3
The third rule in GAMESbrief’s Design Rules for Free-to-Play...
- Posted 5 years ago
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Subway Surfers has more monthly players than League of Legends, and other new stats
Deputy Editor Zoya Street has added another round of...
- Posted 3 years ago
- 5
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Is conversion rate usually quoted daily, monthly or lifetime?
I got an email last week asking me the...
- Posted 4 years ago
- 7
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Zynga’s conversion rate
I was digging into definitions of conversion rate, and...
- Posted 4 years ago
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Raph Koster on the cost of games–and it’s not pretty.
Raph Koster, author of A Theory of Fun and...
- Posted 3 months ago
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Jamie Madigan on how to destroy the games industry, the loot box way.
Jamie Madigan has a guest post on his Psychology...
- Posted 4 months ago
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Smart return hook from Final Fantasy XV: A New Empire
PocketGamer.biz has a damning review of the new Final...
- Posted 9 months ago
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Local notifications make a resurgence and 43% of users accept them
I often put local notifications low on my list...
- Posted 8 months ago
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Never accept “we’ll do the PR for your game with a value of $50,000” in your publishing contract.
Over at MobileDevMemo, Eric Seufert has written an extremely...
- Posted 1 year ago
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26% of people who contact customer service are paying users – Matt Fairchild, TinyCo
This year at GDC Next Matt Fairchild from TinyCo...
- Posted 3 years ago
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