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[Gamesbriefers] Is there a good way to sunset a game?
What do you think the impact of sunsetting games will be on consumer comfort with spending money on virtual goods. Is there a “good” way of shutting down? Is it an inevitability of online games, particularly in...
- Posted 12 days ago
[Gamesbriefers] Should you lead on iOS or Android?
If you were starting development on a brand new tablet/mobile game for a new studio, would you lead on iOS or Android and why?
- Posted 33 days ago
[Gamesbriefers] What’s EA’s future after Riccitiello?
Question: Yesterday afternoon, John Riccitiello resigned from Electronic Arts, citing poor financial performance in the recent quarter as his reason. Presumably the challenges at The old Republic, SimCity and the social division were part of that decision....
- Posted 60 days ago
[Gamesbriefers] Is alcohol-enhanced spending a problem?
I’ve been playing Hay Day and enjoying it. Level 32 if you’re interested. I’ve even spent money (2 sets of £2.99, which I spent on upgrading my production buildings and storage so they could do more while...
- Posted 66 days ago
[Gamesbriefers] How can Sony make the PS4 great for free-to-play games?
Naughty Dog has just announced that Uncharted 3 multiplayer will be free-to-play on PlayStation Network. Sony has not yet announced how it will be handling F2P on PS4, but it is showing signs of being open to...
- Posted 75 days ago
What do employers look for when recruiting game developers? [Gamesbriefers]
Free-to-play game design is iterative, responsive and agile. That changes the nature of the programming skills and attitudes that you need. What are the attributes that you look for in a game developer when recruiting?
- Posted 81 days ago
[Gamesbriefers] How should Apple help parents control their kids’ IAP spending?
What should Apple and other platform holders do to eliminate the criticism that IAPs are bought by mistake and what are the best practices that developers should follow to keep their games on the right side of...
- Posted 96 days ago