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  • [Gamesbriefers] How do I tell my boss he’s wrong about social?

    Question: My boss thinks that all you have to do to make a game social is to add leaderboards. What can I do? Answers: Andy Payne CEO of Appynation Sit down, make a cup of tea and compose...

    • Posted 10 years ago
    • 1
  • [Gamesbriefers] What was the biggest gaming event of 2013?

    Question: So what happened in 2013? King almost floated but didn’t, possibly over one hit wonder concerns. Oculus Rift raised $75 million to become launch VR headsets. Angry Birds launched it’s first F2P game. Two consoles had...

    • Posted 10 years ago
    • 2
  • [Gamesbriefers] What’s next for Supercell?

    Question: A valuation of $3 billion. Large, deep pocketed, Japanese parents. Only two games, but my, how successful they are. What would you do next if you were the CEO of Supercell. And how do you make sure...

    • Posted 10 years ago
    • 5
  • [Gamesbriefers] Would you develop for Ouya?

    Last week Ouya announced 'Free the Games', their plan to match-fund crowdfunded projects, as long as the game would be exclusive to the platform for six months after launch. This week, Ouya developers have revealed themodest sales...

    • Posted 11 years ago
    • 2
  • [Gamesbriefers] Should you monetise children’s apps with ads?

    I've had a couple of meetings with smart, trusted contacts in recent days where they've predicted a walloping great crackdown on IAP in kids' games, and that advertising is going to offer the only sustainable business model...

    • Posted 11 years ago
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  • [Gamesbriefers] Free-to-play Mario?

    Mobile Mario must surely be on the agenda in Nintendo Towers. If it isn't - oh dear.

    • Posted 11 years ago
    • 6
  • [Gamesbriefers] Should you go free-to-play with big name ip?

    You run a big games company. You have the Star Wars licence to release a game on tablets and phones to coincide with the next movie. The game will definitely have IAP to provide variable pricing over...

    • Posted 11 years ago
    • 4