Don't miss
  • 2,232
  • 6,844
  • 6097
  • 134
  • How much are Tablet users spending on Virtual Goods? ABout $62

    Magid Associates have released their latest gaming trends research (although 10 minutes of Googling and I still can’t find the original. I’m relying on GamesIndustry.biz’s write-up). The key stats that leaped out at me: Where are the...

    • Posted 12 years ago
    • 1
  • Numbers from GDC

    I've uploaded our first round of statistics gathered at GDC to the spreadsheet posts!

    • Posted 12 years ago
    • 0
  • Statistics from the mobile games forum

    If you missed some of the best figures from the Mobile Games Forum, either because you weren't there or because you were too busy networking, don't worry. GAMESbrief has you covered.

    • Posted 12 years ago
    • 9
  • Social Games Summit Stats

    The Social Games Summit last month was packed full of juicy stats. Take a look at some of the most interesting and useful figures below.

    • Posted 12 years ago
    • 4
  • ARPPU in freemium games

    Most media people think in terms of normal distributions. If the price of a game “averages” £15 over its lifetime, total revenue = number of units sold x average price. The entire industry therefore fixates on number...

    • Posted 12 years ago
    • 25
  • APB has 130,000 registered players, says administrator

    The administrator for RealTime Worlds has announced some key stats for APB 130,000 registered players Average player plays for four hours each day ARPPU of $28 (that’s per PAYING player, no word of conversion rates) My post-mortem...

    • Posted 14 years ago
    • 8