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  • Will the nature of the AppStore Kill Zynga’s cloning strategy

    Is Zynga about to learn that its aggressive, plagiarising tactics, honed on Facebook, won’t transfer to a platform where fans can give their feedback?

    • Posted 12 years ago
    • 5
  • Zynga’s cloning protection racket

    Zynga has just launched a game Dream Heights which is a direct clone of Tiny Tower from independent developers Nimblebit. Now it turns out that Nimblebit turned down an acquisition offer from Zynga. For me, that puts the...

    • Posted 12 years ago
    • 19
  • Zynga’s shameless cloning of my favourite game of 2011

    Tiny Tower was one of my favourite games of 2011. Zynga must have noticed its success because they have just launched an exact clone. Check out the open letter from Nimblebit below.

    • Posted 12 years ago
    • 2
  • I’ve finished Tiny Tower!

    After six months of pretty continuous playing, I am pleased to say that I’ve finished Tiny Tower.

    • Posted 12 years ago
    • 8
  • My top games of 2011

    Four games have kept me coming back to them in 2011. Three of them were free-to-play, two were on iOS, one on Facebook and one a client MMO on the web. Not one of them was on...

    • Posted 13 years ago
    • 0
  • 9 games make at least $20 million on the Appstore in 2011

    How much money can you make on iOS? That’s a pretty key question if you are trying to work out if it is worth your effort to develop for the platform. At least 9 games made $20 million...

    • Posted 13 years ago
    • 22
  • Whales, True Fans and the Ethics of Free-to-play games

    The inexorable rise of free-to-play gaming has led to a vast array of criticism of the free-to-play model. A recent comment on Twitter from Jurie Horneman has helped me understand the fundamental challenges in free-to-play games, why so...

    • Posted 13 years ago
    • 18