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  • Games industry statistics – How much money could you make from in-app purchases?

    Wondering how much money you could make by introducing in-app purchases to your games? GAMESbrief has the figures you need to read on IAP revenues and players’ purchasing behaviours: Last November, in-app purchases represented 30% of all iOS...

    • Posted 13 years ago
    • 8
  • Games Invest 2011

    Title: Games Invest 2011 Location: Eurogamer Expo, Earls Court One, Meeting Room 3 London SW5 9TA Description: Nicholas will speak at Games Invest this year, on the topic of ‘Raising money for games: pitching your company, not...

    • Posted 13 years ago
    • 1
  • Social Gaming Summit

    The Social Gaming Summit gathers leaders from the social networking and gaming spaces to share insights into the convergence of social gaming and virtual goods. Nicholas will contribute not one, but two talks to their busy programme:

    • Posted 13 years ago
    • 1
  • 50 Questions: What are the key terms in a termsheet? (Part 2 of 2)

    In this post I will cover the other key economic terms; liquidation preference and anti-dilution, the most important control terms; board structure and protective provisions, and then finish with a few words on exclusivity and cost. ...

    • Posted 13 years ago
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  • Indie Marketing: tell the world! (Part two)

    Some small developers confuse the act of “self-releasing” with the discipline of “self-publishing”. Anybody can release a game now… just click through a few dialog boxes and BOOM - your title is on the App Store. However,...

    • Posted 13 years ago
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  • Indie Marketing: tell the world! (Part one)

    We made the decision early on with Hogrocket to self-publish our games. This doesn’t mean “we’ll release it and see how it does” - we’re taking the publishing side of things very seriously. We have Marketing and...

    • Posted 13 years ago
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  • The Inevitable Unionisation of the Games Industry

    Last week, Michael Pachter, an investment analyst at Wedbush Securities caused a stir amongst game developers the world over. His crime? To declare that "unpaid crunch deserves no sympathy". I understand where Pachter is coming from: I used to...

    • Posted 13 years ago
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