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  • Journalists: Mind Candy has not made $250 million in revenue from merchandising

    Mind Candy, the great British success story that makes Moshi Monsters, is 5 today. It is marvellous achievement by Michael Acton Smith, Davinia Knowles and the many talented people past and present who have contributed to its...

    • Posted 11 years ago
    • 3
  • Experiment and Learn: Free-to-play design rule 14

    The games industry is good at experimenting. It is not so good at making sure that when an experiment fails, the company thrives. RealTime Worlds bet $100 million on the belief that it knew exactly what gamers...

    • Posted 11 years ago
    • 7
  • The Reason why Facebook is overvalued

    Is Facebook overvalued? That's a question bothering a lot of people as they try to work out whether to invest in the stock or not, whether social networking is a fad, and what the next disruptive technology...

    • Posted 12 years ago
    • 0
  • Seven secrets for crowdfunding success

    Of all the great sessions at the Children's Media Conference, the crowdfunding panel with Naomi Alderman of Six to Start, writer of Roger Nix Nick Daze, Jason DaPontee of Firebrace and Kevin Mclean of Tinkatolli was a...

    • Posted 12 years ago
    • 1
  • Zynga’s share price collapses as status as "Facebook proxy" disappears

    Zynga's shares have fallen by 11.4% in the fast few minutes since Facebook started trading in the US. I'm kicking myself for not seeing this coming.

    • Posted 12 years ago
    • 3
  • If the share price is zero, why is GAME Group “Worth” £91 million?

    The current challenges at GAME Group, which won’t be stocking games from EA or Nintendo, have hit its share price, which is currently trading at 5.0p (down 15% on the day), giving the company a market valuation...

    • Posted 12 years ago
    • 1
  • Gamesbrief at GDC

    At this year's GDC, Nicholas will take part in a panel on financing options for smaller games. If you want to get your iPhone / Android / XBLA / PSN / WiiWare / tablet / web / social...

    • Posted 12 years ago
    • 0