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  • GAMESbrief in 2013–ethics are coming front and centre

    GAMESbrief is going to change its focus a little in 2013. At the end of 2011, David Barnes tweeted me to say: Stop arguing for F2P. That battle has been won for all who are willing to...

    • Posted 11 years ago
    • 6
  • Forza Horizons, IAP and VG247

    VG247 posted a long piece on the IAP on Forza Horizons to ask whether this was a fundamental shift in how single player games are considering microtransactions. I believe so, and said so extensively in the piece....

    • Posted 11 years ago
    • 5
  • 5 reasons why XCom is the perfect F2P game

    Game designer Adam Russell posted a short piece on a his personal blog entitled XCOM Should Have Been Free to Play. The howls of protest reverberating across my Twitter stream were deafening. Some of the milder ones:...

    • Posted 11 years ago
    • 9
  • Are free-to-play experts the new games writers?

    I was complaining to a friend the other day about the attitude that many AAA developers seem to have towards free-to-play and paymium design, to retention and monetisation, to cross-promotion. A games writer “It’s like they think...

    • Posted 11 years ago
    • 3
  • F2P Design Rules–only $2.99/£1.74

    We announced the F2P Design Rules were published on Amazon yesterday. Some people have asked if the price was really as low as $2.99/£1.74 and why we weren’t shouting about the low price in our original post....

    • Posted 11 years ago
    • 6
  • What is the download pattern of a freemium (or paymium) game?

    A friend of mine has asked me how I would expect the downloads of a freemium game to be spread over the first year after launch. As you can probably tell from the question, he is trying...

    • Posted 11 years ago
    • 1
  • Is Nintendo a natural free-to-play game company?

    I was reading the comments on Rob Fahey’s column on the challenges facing Sony with the Vita. This comment, by Felix Leyendecker, a senior 3D artist at Crytek, leapt out at me. “Nintendos IPs are successful because...

    • Posted 11 years ago
    • 6