- ARPDAUPosted 12 years ago
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- Your quick guide to metricsPosted 13 years ago
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Can free-to-play stop video games from being like golf?
Some thoughts from Deputy Editor Zoya Street on business models and values. In a recent PBS game show episode, host Jamin Warren makes a provocative argument in favour of free-to-play. He suggests that even hardcore gamers would...
- Posted 11 years ago
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The end of skinner boxes
There will always be operant conditioning driven games that will work. Ultimately, if it is going to be sustainable, developers need to look at increasing the game experience in three different areas.
- Posted 11 years ago
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Hey Vlambeer: you CAN sell IAPS without selling your soul
In this post, Deputy Editor Zoya Street shares an opinion on free-to-play in indie games. I love Ridiculous Fishing. It’s a charismatic, unpretentious game with a beautiful aesthetic and a core loop that can’t fail to put...
- Posted 12 years ago
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Hay Day and Beer: a toxic interaction?
I consider myself, emotionally, as a true fan, not a whale, even if my spending has not yet reached whale levels. There is one thing troubling me though. Each time I bought currency, I had had a...
- Posted 12 years ago
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[Gamesbriefers] How should Apple help parents control their kids’ IAP spending?
What should Apple and other platform holders do to eliminate the criticism that IAPs are bought by mistake and what are the best practices that developers should follow to keep their games on the right side of...
- Posted 12 years ago
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An indie perspective on the F2P vs. premium dilemma
Should I go Free-to-Play (F2P)? It’s a simple question but the answer may be more complicated.
- Posted 12 years ago
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GAMESbrief in 2013–ethics are coming front and centre
GAMESbrief is going to change its focus a little in 2013. At the end of 2011, David Barnes tweeted me to say: Stop arguing for F2P. That battle has been won for all who are willing to...
- Posted 12 years ago