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  • Steam is not a monopoly

    I’ve some good (and not so good) comments on my post Five reasons why Steam will destroy PC gaming. Peter Boivin, a US anti-trust attorney, provided a thoughtful counter-argument. It was so relevant I thought I would...

    • Posted 14 years ago
    • 18
  • Lara Croft goes digital only, drops Tomb Raider name

    I’ve been waiting to see which publisher would be the first to drop retail entirely for a major release. Step forward, Square Enix. Square Enix has just announced that the next Tomb Raider game, Lara Croft and...

    • Posted 14 years ago
    • 0
  • DLC: Value For Money Naysayers Are Looking At It All Wrong

    A comment in this interview with Rebellion’s AvP Director, David Brickley, got me thinking recently about DLC. Largely thanks to the online capabilities of seventh gen consoles it’s a sometimes controversial revenue stream that’s grown fast over...

    • Posted 14 years ago
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  • Royalty statements, digital downloads and the evilness of publishers

    Too Much Joy have published their royalty statement from Warner Bros. It’s ten pages long,but the summary looks like this: === Summary === Beginning balance: . . . . . . . . . . $395,277.18- Total...

    • Posted 14 years ago
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  • Is Photo Sauce a new direction for Atari?

    Once upon a time, Atari was at the vanguard of games development. Then, for a long time, it wasn’t. Manufacturing more copies of E.T. than there were consoles to play it on in the entire world was...

    • Posted 15 years ago
    • 0
  • Why Channel 4’s YouTube deal should be an eye-opener for games companies

    Channel 4 has just announced a groundbreaking deal with YouTube. All titles from C4’s 4OD on demand service (the equivalent of BBC’s iPlayer) will be available, at full length, shortly after broadcast. It will also offer 3,000...

    • Posted 15 years ago
    • 0
  • DoubleSix releases PSN sales figures and urges the platform holders to do the same

    Why are the platform holders (Sony, Microsoft, Apple, Nintendo) so coy about releasing hard numbers about units sold for their platforms? We are working in the great unknown here. Developers and publishers are trying to make investment...

    • Posted 15 years ago
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