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  • [Gamesbriefers] Low to high, or high to low?

    A GAMESbrief reader asked whether he should list his virtual currency from most expensive to least expensive in his store, or the other way round. What advice do you have for developers thinking about how to lay...

    • Posted 6 years ago
    • 6
  • [Gamesbriefers] Will 2013 be the year of disillusionment for mobile?

    In 2012, both F2P and mobile gaming did amazingly well, until pretty well everyone would admit that they have their upsides and are here to stay. Legions of ex-console developers have dived into mobile. How much of a...

    • Posted 7 years ago
    • 2