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  • How much did the Chinese downtime for World of Warcraft cost Activision?

    World of Warcraft’s servers have been down for a couple of month now, but the end appears to be in sight. GamaSutra reports that the Chinese government has now approved a “limited beta” to start on July...

    • Posted 15 years ago
    • 0
  • World of Warcraft loses 6 million users

    To lose a million users may be regarded as a misfortune; to lose 6 million looks like carelessness. World of Warcraft may be in imminent danger of losing its crown as the largest massively-multiplayer online role-playing game...

    • Posted 15 years ago
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  • China Bans Gold Farming: Notoriously Controlling, Yet Forward Thinking?

    The Chinese Ministries of Culture and Commerce announced on Monday that the trading of virtual currency for real world cash is to be banned outright, in the name of reducing illegal gambling and money laundering. From the...

    • Posted 15 years ago
    • 2
  • Nokia generates 3x as much revenue in China as in the US

    Writing in the Financial Times today, John Gapper talks about way global brands are increasing rising in the East rather than in the West. He cites some particularly startling numbers for Nokia: "revenues last year of €5.9bn...

    • Posted 15 years ago
    • 0
  • MMO Gold-farming comes of age

    Two recent stories have demonstrated how the real-world economies of massively-multiplayer online games are thriving. TechCrunch reports that Playspan has raised $16.8 million to expand its virtual goods marketplace. The money came from existing investors including Easton...

    • Posted 15 years ago
    • 0