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  • Shoes are not shoes: a debate about free-to-play

    My point is that if the price that is expected falls to zero, it will be hard to maintain premium price points. Some people will prefer to have premium price points, and that’s fine. By the expectation...

    • Posted 10 years ago
    • 0
  • Are free-to-play experts the new games writers?

    I was complaining to a friend the other day about the attitude that many AAA developers seem to have towards free-to-play and paymium design, to retention and monetisation, to cross-promotion. A games writer “It’s like they think...

    • Posted 11 years ago
    • 3
  • Designing Free-to-play games with AAA Developers

    Working with traditional game developers is an interesting challenge for me as a business model designer. I am working with several different studios on a total of 15 different games. It is making me re-evaluate how I...

    • Posted 12 years ago
    • 5