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  • Character Development in Video Games

    I sometimes get the feeling that although narrative design is all the rage at the moment, maybe it doesn’t get the same level of behind the scenes developmental commentary afforded to the other disciplines. To that end,...

    • Posted 15 years ago
    • 3
  • Hot Coffee Put to Rest – For USD 20 Million

    As the resident journo who speaks ‘controversy’, it’s my somewhat reluctant job to cover news that Take Two has finally settled its class action lawsuit over the Hot Coffee debacle to the tune of $20 million. “Under...

    • Posted 15 years ago
    • 3
  • China Bans Gold Farming: Notoriously Controlling, Yet Forward Thinking?

    The Chinese Ministries of Culture and Commerce announced on Monday that the trading of virtual currency for real world cash is to be banned outright, in the name of reducing illegal gambling and money laundering. From the...

    • Posted 15 years ago
    • 2
  • Rendition: Guantanamo – The Controversy Everyone’s Missing

    This one leaves me somewhat speechless – although I suppose I really shouldn’t be surprised. Rendition: Guantanamo – from Scottish developer, T-Enterprise – isn’t a new announcement, but it made the news (general and specialist) recently for...

    • Posted 15 years ago
    • 5
  • Zeno Clash: Do Indie Games Get An Easy Deal?

    I’ve been playing Zeno Clash recently. It’s a visceral first person brawler with a skew-whiff aesthetic, and the debut from small Chilean team Ace. It’s been cleaning up at review… and I can’t help but wonder why....

    • Posted 15 years ago
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  • Actually, Nielson, We’re Still Spotty Teenage Boys

    I’m fed up. I’m fed up with reports on ‘gamer’ demographics being repackaged to suggest that they are, on the whole, anything other than the traditional young males (13 – 30) we used to assume. My ire’s...

    • Posted 15 years ago
    • 1
  • Social Reality: The (Very) Secret Ingredient of Narrative Design

    See this article in full at Edge-Online.com A biosuit augmented physicist, a medieval assassin brought to life by virtual reality, and a telekinetic commando… these are all protagonists from games (rightly) championed for their narratives – so...

    • Posted 15 years ago
    • 1