- ARPDAUPosted 14 years ago
- What’s an impressive conversion rate? And other stats updatesPosted 14 years ago
- Your quick guide to metricsPosted 14 years ago
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How to Make Money from Social Games
Want to know how to make money from social games? How to get customers and, more importantly, keep them? Want to learn the proven psychological techniques that game designers use to keep players playing (and spending) day...
- Posted 16 years ago
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TV celebrity goes spare because GAME refuses to sell her child inappropriate games
The games industry just can’t win. Earlier this week, a GAME employee acted with exemplary integrity for the good of our industry. He or she refused to serve a 17 year old boy a 15-rated game without...
- Posted 16 years ago
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50 questions: What can I do to control the timetable/reduce the time it takes to raise venture capital?
This week, Nic Brisbourne explains what you can do to accelerate the capital-raising process, which mainly means finding ways to reduce the venture capitalists’ perception of risk. If you want to find out how to raise money...
- Posted 16 years ago
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50 questions: Why too much money will kill your company
Can there really be such a thing as a startup raising too much money? Of course there can. The history of investment is littered with example of companies that raised too much capital, were feted by the press,...
- Posted 16 years ago
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Is $4.00 a realistic amount of ad revenue per use on the iPhone?
I blogged on Monday about a Mobclix report that suggests a successful advertising-funded game can generate $4.00 per active user (or possibly unique user, there is some confusion here). Adam Green of Assyria Games Studios had this...
- Posted 16 years ago
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How much money can an ad-funded game make on iPhone? How about $4.00 per user per month!
Mobclix, the mobile ads optimisation company, has released a startling infographic. It sets out the amount of money a developer can expect to make per user per month from its games on iPhone and on Android. It...
- Posted 16 years ago
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The back of GAMESbrief unplugged, vol 1
Thanks to everyone who commented on my original blurb for the first of three volumes of the “Best of GAMESbrief”. I have redrafted it, and here is the new version. What do you think? GAMESbrief...
- Posted 16 years ago



