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Is Epic embracing the free-to-play model for its iPhone games?
Epic Games’ Mark Rein has been an outspoken defender of premium-priced content on iOS. After all, these are the guys who launched Infinity Blade at a price point of $5.99. Mark has been known to declare: “AAA...
- Posted 15 years ago
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Would this make you buy GAMESbrief Unplugged: Volume 2
Last week, I asked for some advice on the blurb on the back of Volume 2 of GAMESbrief Unplugged. The feedback was universal. Stop being so bloody negative. So here is my next attempt. I like it....
- Posted 15 years ago
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50 questions: Should I hire an adviser?
I need to declare a bias here. I used to raise money for companies. It's not what I do any more, but I like to think that I added value. So this post is written from my...
- Posted 15 years ago
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My views on Nintendo and E3 in the Guardian
I was interviewed in the Guardian last week for my views on E3, and on what Nintendo was likely to announce. I’m particularly excited about the growth of the second screen for televisions, whether that be smartphones,...
- Posted 15 years ago
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The quick rule of thumb for valuing a startup
valuing a start-up is more art than science. You can argue at length about the team, the product and the market. You can point to comparable companies in the space or if you have an MBA and...
- Posted 15 years ago
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Does Zynga intentionally kick players out of its games after two months?
At the Gamification Shoreditch conference last month, Raf Keustermans said that Zynga had a duration of only two months. That means that the average user only stays playing any one of its games for two months before...
- Posted 15 years ago
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I probably remember you, but please give me a break here
I have a very good memory for names and faces. Really, it’s good. In 2001, I was flying on a small plane from Dar Es Salaam to Zanzibar in Tanzania. Twelve seats. I sat down next to...
- Posted 15 years ago



